The selected objects will be placed at the same height as the object you clicked on. Use the selection methods from above with the Context Menu to alter the position, size, rotation and alignment of objects. Click on the current Object Icon to select it.As you scroll through, each model will be highlighted in green.Use the Arrow Up and Arrow Down keys to scroll through the models.Multiple objects can be aligned or positioned at the same location. Selecting models when object icons are aligned: Press K while rotating objects to make all of the objects face the mouse cursor. Press SHIFT while rotating objects to temporarily turn the 45 degree angle snapping off. Press SHIFT while dragging selected objects to move them horizontally with snapping turned off. This function only works on surfaces that are facing the sky, i.e. Move object button -> Press F for Flatten -> Move the object(s) to make them adapt to the surface angles of other objects. The orientation of all objects (apart from trees/plants) can be made to adapt to the surface angles of other objects. This function will make objects that you are moving or placing in your scene snap to the Lumion Terrain while ignoring all other object types. This also applies to the Moveand Advanced Move Effects in Movie Mode.ĬTRL-clicking on a Category button now de-selects all buttons and only selects the Category that was clicked. Holding down this key while moving objects will now ensure that the objects only move along the Z axis. This also applies to the Moveand Advanced Move Effects in Movie Mode. Holding down this key while moving objects will now ensure that the objects only move along the X axis. Hold down this key and LEFT MOUSE BUTTON + drag an Object Icon to rotate the heading of the model. Hold down this key and the LEFT MOUSE BUTTON + drag an Object Icon to scale the model. Hold down this key and the LEFT MOUSE BUTTON + drag an Object Icon to move the model up or down. Select/ De-select: Click on the Object Icon to add/remove it from a current selection.ĬTRL + LEFT MOUSE BUTTON on a Category buttonĬTRL-clicking on a Category button now de-selects all Categories and only selects the Category that was clicked.īoth Place and Move Mode: Move Object button -> ALT + Move selected object(s)ĭuplicate selected object(s) by holding down the ALT key while dragging one of the selected objects. Move Mode -> Selection : LEFT MOUSE BUTTON Select/De-select an object from the current selection.ĬTRL + SHIFT + Drag with LEFT MOUSE BUTTONĪdd new rectangular selection to existing selection.ĬTRL + Click anywhere with LEFT MOUSE BUTTONĪccept current Line and start a new Line. Rectangular selection tool for selecting multiple objects. Selection: Use any of the Transform Tool buttons (for example the Move Object button). Place 10 copies of the selected model from the Model Library at random positions with +/-0 to 50% random scale. Place a new model with +/-0 to 50% random scale. Place 10 copies of the selected model from the Model Library at random positions. Place a copy of the selected model from the Model Library. Place Mode -> Place Object button : LEFT MOUSE BUTTON The saved slots are also available as easily accessible thumbnail images in Photo Set 1 in Photo Mode. When using MyLumion, the Photos are saved only for MyLumion Panorama Viewpoints. Use these keys to save up to 10 camera viewpoints in Photo Set 1 in Photo Mode. Press Shift while adjusting slider values to fine-tune them (more digits after the decimal point will be displayed). You can double-click on most sliders in Lumion to manually type in values. Toggle between Full-screen and Windowed Mode. Theater Mode hides the user interface in Build Mode. Toggle between Build Mode and Theater Mode. Toggle between low-quality and high-quality trees and plants. Hold down this key to temporarily show the shadows from Spotlights. Switch between low-quality and high-quality Lumion Terrain. QuickSave saves a Scene file called QuickSave. Instantly teleport to the position that you clicked on.Įditor quality: 1 Star (Shadows off and some Movie Effects off).Įditor quality: 2 Stars ( OmniShadows off).Įditor quality: 3 Stars (Low-quality Lumion Terrain and Lumion Terrain shadows off).Įditor quality: 4 Stars (Highest quality level). First, move the camera so that the crosshairs are placed at the point on a model that you want to orbit around.ĭouble-click with RIGHT MOUSE BUTTON on models Reset camera pitch to horizontal viewpoint. SHIFT + SPACEBAR + MIDDLE MOUSE BUTTON + Move mouse SPACEBAR + MIDDLE MOUSE BUTTON + Move mouse Note that it is not possible to change the keyboard shortcuts.
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